A little bit of context:
I am part of an online community that focuses on the artistic movement known as Speculative Evolution, and as the name suggests, it is a genre of sci-fi that focuses on the hypothetical evolutionary scenarios, including my favorite: xenobiology. For excellent examples of this being done well, Google "Snaiad" or "Sunrise on Ilion". As such, I had an idea for a game in which one is a colonizer on an alien system where one needs to build settlements around the planet in order to ready for the second wave of colonists, which are just ordinary citizens.
Game:
You are a the head colonist in the first wave of colonization of the Errante System, which has an Earth-like planet that has been targeted for colonization.
One starts on their spaceship, which is equipped with enough resources to last several in-game weeks. The player has a single landing pod to use to drop off supplies and/or other colonizers to help with colonization and start with a single randomly-chosen location to start colonizing. As the player progresses through the game they earn more complex materials to which build their settlements with, more advanced tools for mining, access to more advanced life-support systems, more locations to start colonizing, upgrades to the mother ship, etc. The end goal of the game is to survive until the second wave of colonists arrive, ending the first part of the game and launching the player into free-play mode, where they have the ability to travel to every location on the planet they have yet to unlock and gain a massive amount of funds by the government of Earth to continue the colony world. This is the very basic idea. Eventually, I'd love t have three different worlds being able to be played, each with its own unique biota and challenges (easier planets are Earth-like while more challenging ones are desert planets), and a story that connects all three worlds with the colonist being played by the user having a kind of designated role like a scientist, a military leader, etc.
Now, my question here is what kind of mechanics should I add besides the ones mentioned, or which ones could use more expansion on? Thanks in advance for any responses.