Hey guys! I've been developing an idea for a small indie bullet hell game called Modern Coffin.
Imagine this. The title screen fades up with lore about these ancient grim-reaper-esque soldiers called Violet Eyes (or something like that), and in order to stay alive they must eat someone's soul every month or so, the way they keep track of their hunger is the shade of their eyes (they start out a near-white violet and eventually descend to a deep purple.) The Violet Soldiers have certain weapons that follow a sort of food chain. from least to most powerful, it goes from a small throwing blade, a broadsword, a knife, a scythe, a sickle, a scythe, a pen, a hammer, and a bottle of nail polish. With enough practice, these people can summon them at will. but heres the kicker. when someone who isnt a Violet Soldier touches one of the weapons, their eyes turn that near-white shade of violet, and they keep turning deeper until eventually they die. However, when that happens, they inherit a slightly less powerful version of the weapon they touched, and they must kill the owner within a month in order to stay alive, in which case they inherit the real weapon. Even the Violet Eyes chase after each other, since when a VS has multiple weapons, they combine, and the VS grows stronger. Noone quite knows what would happen if one were to have all of them at once.
The player wakes up in the middle of the night to a failed assassination attempt from the weakest Violet soldier (The first guardian,) to which they instinctively try to grab the weapon, the true world fades in, ridden with tortured souls, the players eyes turn violet, and they must attempt to track down and kill the first guardian, and then decide if they want to spend the rest of the game just killing people as a transitioned violet soldier, or if they want to try to gain all the weapons. If they choose to try to gain all of the weapons, two more choices will present themselves. I wont spoil too much.
The GUI i've been using for battles is pretty similar to that of undertale, but i'm working to make one that's less derivative. I've got a simple piece of concept art for one of the guardians, and if any of you have any suggestions, GUI, Concept, or otherwise, please let me know!!! ^^