Hi everyone!
I'm one of the developers from Far North Entertainment. We are a startup studio based in Sweden. We have been working together for three years and are currently developing our second game, a sandbox game in a post apocalyptic cyberpunk setting where you explore the world and find materials for crafting tools to help you survive against thousands of zombies! We have been working on this project for about four weeks and have taken inspiration from other games such as Project Zomboid, Terraria and Left4Dead and we are trying to gather feedback to determine in which direction we are taking it.
Our Project page:
The Gameplay
Features:
- Online Co-op Multiplayer: team up with your friends, or go solo if you dare!
- An open world: explore the world and scavenge it for objects and materials that will help you survive.
- Crafting: use acquired materials to forge new weapons and armor or modify your existing arsenal.
- Build your bases: build bases of operations where you will be able to craft, plan your next destination or simply catch your breath in between your encounters with the Infected.
- Hordes of thousands: thousands of Infected can be simulated on screen at the same time. Make sure you have an escape route or enough ammunition in an encounter, otherwise your death is certain.
The gameplay centers around you exploring the world, trying to find and gather materials that can be brought back to your base and be used for crafting tools that will help you survive.
Our goal with the Infected is to have a dynamic threat that can create emergent gameplay scenarios where, in one instance a street you cross is completely empty only to be crowded with Infected shortly afterwards, thereby forcing you to plan a different route to circumvent them or try to blast an opening and push through them.
This means that communication between you and your friends will be key in order to survive encounters with the Infected. You could have a friend draw the attention of the Infected away from you while you gather resources to take back to the base, or have a friend desperately firing of a shotgun shell, in a small encounter, drawing the attention of a large horde and dooming your entire team.
We also have a DevLog on Youtube which I thought I'd update this thread with, in addition to the written updates about the game's development progress.
We would appreciate any feedback on the game, I look forward to take part in it!