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game development

Started by October 31, 2018 07:26 AM
5 comments, last by Aditya_Kumawat 6 years, 1 month ago

Hello,
I'm an intermediate 3D artist.

I want to get into game development industry.
Bu have no clue where to kick start from.

i did a little research over google. 
Says i need to learn a engine
so i decided Unity3d ( of course Free version ) because it is indie favored also.
turns out i need to learn c# too.
and i have no clue in programming.

so i need the learning path where to start my journey in game development.

It might be a noobish question but if any help i would appreciate.

Moving you to our Beginner's forum, where you'll likely get better/more appropriate responses. :)

- Jason Astle-Adams

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Welcome to the forums. :) Yes, if you're a 3d artist then going down the Unity and C# route is a great option when starting out.

Getting started in C# is fairly easy now a days and I'll provide you with some resources to get started.

C# 7.0 in a Nutshell - http://shop.oreilly.com/product/0636920083634.do

You can also use MSDN for a lot of great resources regarding C#.

https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/

https://docs.microsoft.com/en-us/dotnet/csharp/

https://docs.microsoft.com/en-us/dotnet/csharp/tutorials/intro-to-csharp/

https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/

You'll need Visual Studio: https://visualstudio.microsoft.com/vs/community/

- Learn C# using 'Console' to start. :) 

I'll leave others to post Unity related links, but either way you'll want to get a grasp on C# to make your own scripts. Otherwise you can take advantage of the Unity Asset Store in the meantime, or as needed if you're unable to achieve your desired result yourself.

Wishing you the best on your journey. :) 

Programmer and 3D Artist

19 hours ago, Rutin said:

Welcome to the forums. :) Yes, if you're a 3d artist then going down the Unity and C# route is a great option when starting out.

Getting started in C# is fairly easy now a days and I'll provide you with some resources to get started.

C# 7.0 in a Nutshell - http://shop.oreilly.com/product/0636920083634.do

You can also use MSDN for a lot of great resources regarding C#.

https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/

https://docs.microsoft.com/en-us/dotnet/csharp/

https://docs.microsoft.com/en-us/dotnet/csharp/tutorials/intro-to-csharp/

https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/

You'll need Visual Studio: https://visualstudio.microsoft.com/vs/community/

- Learn C# using 'Console' to start. :) 

I'll leave others to post Unity related links, but either way you'll want to get a grasp on C# to make your own scripts. Otherwise you can take advantage of the Unity Asset Store in the meantime, or as needed if you're unable to achieve your desired result yourself.

Wishing you the best on your journey. :) 

Thank a Lot Rutin.

The resources you provided are really helpful.

But do i need to completely learn c# before getting my hands wet in unity 3d.

 

 

This guy over YouTube says that you can learn c# while going along with unity,
i just want to decide what to start first c# or unity or both.

You'll be okay to jump right into Unity while learning C#. :) You don't have to completely learn the language, but keep in mind the more you know upfront the more you'll be able to accomplish on the scripting side once you learn how Unity works. I would suggest you at least learn the basics of C# before starting as you're brand new to programming, but you may be able to sneak that in while learning Unity if you're following along with a tutorial series.

Have fun. :) 

 

Programmer and 3D Artist

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hmm
so i will be learning basic c# first then going along with unity

Great help man ☺️
thanks

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