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Thinking about my first game

Started by October 28, 2018 07:07 PM
1 comment, last by Tom Sloper 6 years, 1 month ago

Hi guys, i'm 18 years old and i love programming and videogames. Last years me and 2 friends tried to create our first game with Ureal Engine but we don't had time so the project didn't be successful. Now they have no time to help me but i want to retry to create our project alone. The first things that i need to choose is the software to use and for now i think to use Unity. My game is like a MOBA (i love League of Legends) but i want to change something that i don't like and add a new mode that is a mix of a survival and a MOBA. The graphics don't want to be a Ultra HD graph but a low poly with a little more details.

For now i need to choose:

What kind of software to use (Unity, Unreal Engine ecc....) (i don't have problem for coding because i know Java, C#, PHP, HTML, C++)

The graphics style ( i don't want to take a lot of time at this part because i can upgrade it in the futher) (i know Blender and Maya)

Some in game object, champ ecc...

Other things that now i don't have in my mind.

 

My dead line for this project is 1 years.

 

If you need other information or i have not been exhaustive tell me and i try to explain all more in detail that i can.

If you have some ideas i'm open to all.

5 hours ago, MartIPr0 said:

The graphics style ( i don't want to take a lot of time at this part because i can upgrade it in the futher) (i know Blender and Maya)

Some in game object, champ ecc.

If you have questions about choosing graphics styles, you might want to ask those in the 2D/3D Art forum. If you have questions about your game's design, you might want to ask those in the Game Design forum. 

-- Tom Sloper -- sloperama.com

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