I'm working on learning the basics of game development and I just got to where I want to LoadScenes and OnLoaded it updates the player transition.position to be in front of the appropriate door. So if you walk into Cathedral_Door it takes you to scene Cathedral and puts you in front of the door, then when leaving Cathedral it takes you to Main_Street and puts you in front of Cathedral door.
So Im wondering if I should have the Scene_Manager script loading up smaller scenes for interiors or one larger scene that has all the interiors on it and the Door_Script send them too the right door on that scene?
What is the right way to do Scene_Management?