Not sure if this would be the right area to post this.
Anyone knowledgeable with DirectPlay8?
I've got a small project that I'm working on to re-create an old MMO. Been digging around in wireshark and finding out that the game client used DirectPlay8 to connect to a server. It's an older game a casino MMO to be exact. Not sure where to start from here. I can see the client sends out a DPNET packet with a UDP packet that follows with it. From what I've come to assume is that the game client handled 90% of the stuff used online, thinking the server host was just a lobby type deal interconnecting every other client together in a giant casino. But I'm to also assume the server side had a database of every players stats.
I have also decompiled the client exe as well if it's of any use.
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I'd also like to to explain that this MMO is completely dead and the company no longer exists? All copyrights and trademarks for this MMO no longer exist either so there is no legal issues here.