Hello there,
For a browser based project, I'm interested in having a solution ( probably not me but by someone ) to be developed in C++ to be available via webAssembly as I expect better performance and a better footprint. As you may know webGL 1.0 is based on openGL ES 2.0 and webGL 2.0 is based on openGL ES 3.0 .
Therefore which 3D libraries/frameworks (low level and high level) would you recommend as starting point that are,
- Mature and maintained,
- preferably with small footprint,
- supporting openGL ES
Thank you