Hi devs, i want to pick your brains. I’ve noticed that people get a hard-on everytime someone says they made 1000 songs that you can use for free. Problem here, at least to me, is that devs don’t learn to work with the composers and the lack of interactive music on their games. Games should have music that lives and breathes along with the decisions player makes (Explore-→ Combat etc.).
Another thing is cohesion. If you take a bunch of random music, it doesn’t have a cohesion. Player has nothing to hold on to. Of course you can repeat the same song but then repetition fatigueness comes a problem. For films and games, at least those which’ve made properly, have themes that you may carry for years and it reminds you of the game. Kind of like marketing. Think of Zelda or Star Wars. You can remember the themes they have even if you haven’t played/watched them in years.
TL;DR What is the function of music in your games? Is it necessary evil to fill the empty sound field? Do you think memorable themes belong to the past or do you think it’s part of the immersion?
Thanks, Lauri