Hi, i am working with DirectX9.
I would like to start with skinned mesh animations.
I heard you can only make animations with a .vsh file, why is that ?
Cant i configure the code somehow that it does the same ?
The VSH files look like ASM codes inside, something i dont know how to use.
Is it a bit the same ?
Why cant i init a shader without .vsh file ?, in a more understandable way.
thanks