Hi there, id like to ask a little advice from people as im sure theres heaps of experience here!
My first passion is writing, but ive always had an interest in games. I'm not a coder, although I did study cobol and Pascal and a little C back many many many (many many) moons ago, and am very literate with computers. Ive learned photoshop, illustrator, 3d design, not to perfection but I'm progressing.
I started a new book project, but I have the desire to actually make a game from it instead. The idea is to go ahead and do it myself to begin with and them maybe later I can see about getting help or others involved if and when I reach that point. What I want to get right is the engine choice. Im between Unity and Unreal and im kind of struggling to decide. On the surface Unreal would seem to be more suited, its going to be First Person, with a kind os semi open world, I mean large areas for exploration, a lot of outdoor areas for one part and some futuristic City areas for the other.
Either engine I have learning to do, I have worked with engines before a long time ago I think it was the very first Unreal ED so imagine how long, but I remember the basics and ill happily challenge myself to learn as I go, its something ill enjoy so that's not the issue. Id like eventually to produce something with good graphics and capabilities, not just an indie title because im very passionate about the plot, characters and setting, its something I really want to bring to life and as a gamer, I think its perfectly suited to gaming platform as much as a book.
Im wondering what people can tell me abut the game engines Unity and Unreal, im going with free for the moment, because its a first project and a very tight budget, like I said its something im doing for pleasure and learning also. Story, characters, and a lot of the game concepts I have already formed or growing in my head, so now im looking to really just start doing something, modelling things, building the first areas and getting the scene setup, but I wanted to make a good choice of engine.
Unity seems capable but im concerned that perhaps its going to be limited in power and capability for this kind of game and maybe Unreal is much more powerful for this kind of project? I say semi open world because I don't want just wandering randomly, but I do want the areas to be large and explorable, but also have the ability to channel the player through the areas for the story. I think something like the original Dues Ex (not concept but setup) in having large areas and maps with a lot of exploration. The outdoor im looking to have beautiful visual outdoors, which is big part of that setting.
Well I guess you get the idea, im coming to this fairly green and id appreciate any advice or experience anyone has.
Also if anyone can recommend good information or work flows, and things to read I would happily read anything right now! Im planning to model the main buildings and meshes myself, and then later if they needed a more pro touch, that's where I can start looking to expand but id really like to layout the overall setup myself as I see it in my mind. Obviously having never done it before, its hard to know what to do first, what I should do in engine, what in 3d app, mountains, exterior models. Well I guess what im saying is aim very new to it so any help or advice would be appreciated. Time I have, passion I have, and the ideas I have so im really just going to take it from there and see how I go. Im sure ill need to learn to work with code some, not my favorite part but its not alien to me either. But I think more likely later for the mechanics is where ill need to bring in others, but first things first, I need to start.
Also, well, hi all. I was always an avid gamer and the communities were always great for advice help and ideas, so nice to be here and hopefully its a good place to ask and start
I like a challenge and in the end, I just thought why not? If you never try you never grow, right? Anyway if anyone can give me any advice or anything at all, that would be great. My primary platform would be PC I guess, I play on PC but I guess either engine has the ability to do more than one platform.