The nature of my goals may sound very familiar to you. "I want to create the biggest baddest MMO the world has ever seen"
I'm not trying to dive into anything excruciatingly serious right now. I'm actually thinking of doing a series of migrations, starting with something like minecraft.
I just want to know where we're at with the most impressive destructible voxel worlds? Are there competitive metrics for this sort of thing?
I didn't know this until recently, but apparently a 3D matrices are used at higher and higher resolutions for certain types of fluid simulations. There is particle physics, but then there is this other things where each cell in a 3d matrix has a store of properties. I don't know what it's called.
So it seems like there are a few "classes" of physical computation.
Is there room for neural networks to play a role? I really think there is. For physics and graphics. Seems like the potentials will explode. Or are they already using that sort of thing?