Game Suggestion [SURVIVAL GAME]
It seems to me that you want to design games, not really program them, or create assets for them. That's fine, but you've got to go beyond the general idea. If you want to convince other people to work on your idea, you have to work extra hard to convince them that your idea is, at the same time unique and possible.
As a starting point, take a look at the short video below explaining what a game designer usually do
This thread does not belong in the Career Development forum (OP did not ask about how to get a career in games - he shared a game idea, perhaps in the hope that someone would make the game). It also doesn't belong in the Game Design forum (OP didn't ask for feedback on the concept), so this is moving to the Lounge for the time being.
-- Tom Sloper -- sloperama.com
I find eventual automation to be a great solution, games like Factorio and Minecraft both have good solutions. As the player progresses automation and efficiency increases allowing for more time to be spent on other activities rather than tedious operations.
Factorio's endgame is also well designed as the more automation your create, the more pollution you create which mutates and enrages nearby wildlife which ramps up attacks. Beating the game requires the player to maximize efficiency to reduce pollution to leave the planet (by building a ship at the top tiers of tech).
I personally hate how Minecraft made two aspects of the game competing with eachother. Exploration and base building. The procedurally created world is amazing to explore and full of wonder, but the amount of time dedicated to climb the tiers of technology and difficulty of moving a base make exploration less feasible. I'm sure there are mods out there that help promote exploration, but it was one of my (minor) annoyances with Minecraft.