So I've started in learning OpenGL , then I found the NeHe website and its Legacy Tutorials (here is the link http://nehe.gamedev.net/tutorial/lessons_01__05/22004/ ).But the problem is that I can't download any examples of code ( neither C code examples nor any other language ) .As you see it is impossible to download http://nehe.gamedev5.net/data/lessons/pelles_c/lesson01.zip . Does anyone has expamles of C code of this lessons ? And the second question. If I prefer coding on C , should I choose GLUT but not an OpenGL ?
Code examples of Legacy Tutorials of OpenGL
On 12/31/2017 at 6:30 AM, khawk said:All the source code for the lessons is on our Github page at https://github.com/gamedev-net/nehe-opengl
I have all the NeHe source code. I am translating them in French for the second time. I translated the 6 first lessons. I am recompiling them with Visual Studio 2017. I removed GLAUX from all the lessons. I am trying to find an other way to load BITMAPS. I am currently trying BMP.h and BMP.cpp from Ic_overlord.
On 3/24/2018 at 3:29 PM, Elwin said:should I choose GLUT
GLUT has not had any updates/support for years now, there are far better solutions available such as SDL, SFML, etc. NeHe tutorials are very much outdated and honestly not worth taking the time to learn. Unless you're writing a book on ancient technology ?
A few better sites to learn modern OpenGL:
http://www.mbsoftworks.sk/index.php?page=tutorials&series=1
https://learnopengl.com/
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