This is a fun track with lots of energy! Some points to consider:
Many of your sounds have a slow to sluggish attack and this is a combat theme that has high energy. I'd do what you can to make the attacks a bit more aggressive. Things like the piano are okay but some of the synths or horn patches are more legato in their attack and it takes away from the energy and vibe. It also makes the mix a bit more muddy.
Your bass needs much more definition and compression on it. It's not that present in the mix and the bass would be helping drive the entire piece forward. I like that you're doing some panning and experimenting around with call and response. I do think your piece could have even more dynamics via automation.
Consider a double (or even triple tag) at the end instead of just one. Each one could build in chordal extensions and make the instrumentation thicker and thicker.
All in all, though, it's very fun! Good job!