6 hours ago, LowflyerOrder2 said:
Hi guys, so me and team about to make our very first new game.
We decide that Isometric RPG would be good to go (Sort of like Final Fantasy Tactics).
So, what I want to ask for the advice is :
- Is it good to go after RPG game for our very first game? (i sorta doubt it)
- Also, what market should we go after Desktop or Android?
- What kind of engine best for this kind of game? (Currently, I'm using LIBGDX, i heard unity is good)
- Is it good to go after RPG game for our very first game? (i sorta doubt it) - Absolutely not. Very rarely will a new game developer finish an RPG as a first project. You need to understand all the components that go together in making a game, and how to implement a variety of systems.
- Also, what market should we go after Desktop or Android? - This depends on your goals, and business objectives. The important thing right now is to just make games, regardless of platform. Those skills can be used to make future games on any platform. You'll need to learn to work in different languages, and frameworks, libraries, ect... when moving to another platform.
- What kind of engine best for this kind of game? (Currently, I'm using LIBGDX, i heard unity is good) - I never like to get into what is the "best" because there are so many options. I personally use an in house custom engine. I avoid all commercial licensing issues such as paying for user access, giving a % of all sales, monthly fees, ect... I can also add features as I see fit.
I will recommend you try Unity for a 2D ISO game, or maybe check out FIFE http://www.fifengine.net/
When you get into commercial game development, smaller teams seem to forget the true cost to make their game, and focus on what the "best" tools are. As an example, if you use X Engine that costs $499.99 USD to get a one year agreement, then you have to pay 15% of all sales from using it, plus you host your game on certain platform that takes away another 25% of sales, you're only left with 60% to cover costs. Keep this in mind for future if you decide to start selling your product.