Hey all,
We are working on a 2D action-adventure game with an emphasis on "adventure" . The game involves two playable characters, one of them is a superhero. The abilities of our superhero are open. His main characteristic is that he can manipulate and transform things in a stupid and humorous way. He shaves a gorilla to help him become a human!
The main challenge for us is to deliver the superhero experience to the player within the context of a 2D action-adventure game. The superhero must use his powers to solve puzzles and overcome the villain in various encounters. We also require some basic mechanics like simple jumping and punching. The closest thing that comes to my mind is Valiant Heart.
We will have some classic puzzles in sequences when the superhero is not present, but we would need a different set of mechanics and different sort of puzzles for the superhero to give the player a vastly different feel.
What do you think about it? How can we achieve creating the superhero experience -without too much action- using very basic mechanics? What kind of puzzles our superhero must face? and how can he solve them in his superhero style? Some examples and inspiration from other games might be helpful.
Cheers.