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Game engine based on Riemannian geometry

Started by July 29, 2017 08:33 AM
1 comment, last by _Silence_ 7 years, 6 months ago

Hi,

I started to learn OpenGL about 3 months ago and I've been working on a game engine which uses tools from Riemannian geometry to display curved spaces. Here is a

" rel="external nofollow">link to a video. (It has a lot to improve yet.) I'm a mathematician but I would like to work in the game industry in a programmer role and I'm making this engine to build my portfolio. I would appreciate some feedback and opinions about the engine, how "convincing" it is as a portfolio, and also some advice about the game industry. Thanks a lot!

This looks good.

For me however, the most intriguing thing is what looks like portals, since I don't know Riemannian geometry :)

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