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Carmack Shares Tips for Mobile VR Performance

Started by February 23, 2017 04:31 AM
0 comments, last by jbadams 7 years, 9 months ago

In a public Facebook post today, industry veteran and Oculus CTO John Carmack shares important tips to improve performance of VR applications on mobile GPUs. In the post, John discusses results found when profiling Pinball FX2 VR with Qualcomm's Snapdragon Profiler, and discusses the resulting tips which may be non-obvious to PC or console developers but can potentially increase rendering speed by up to 40%.


[color=rgb(29,33,41)][font=Helvetica]I mentioned in my notes a couple days ago about Pinball FX2 VR that it wasn

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- Jason Astle-Adams

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