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Directx 11 assimp skeletal animations

Started by June 04, 2017 01:14 PM
-1 comments, last by IAS2000 7 years, 8 months ago

I have successfully loaded and rendered a model into directx using assimp and now I want animate my character. How can I animate my character using assimp?

I found this tutorial : http://ogldev.atspace.co.uk/www/tutorial38/tutorial38.html but it uses opengl's ability to buffer data to the vertex buffer from more than one buffer(or one struct).

Any help will be greatly appreciated.

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