This is something I've never actually managed to answer myself, and I'm not sure how much of what I've done is right or wrong.
Say you've finished planning, and now you're ready to begin developing. In a medium/large project, what part of the game do you start on first? I usually start on the character & world design, but tend to run into quite a few issues/bugs, and get a bit lost in what I'm doing. I was thinking on our new project, to start on the User Interface first and then move onto world design, then character creation?
Thanks!