I am playing Unity 2D, I wrote the following code to advance the enemy, but when I play the game the enemy does not advance or even disappears
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Dusman : MonoBehaviour {
public Transform hedef;
void Start () {
hedef = GameObject.FindGameObjectWithTag("Player").transform;
}
void FUpdate() {
transform.LookAt(hedef);
transform.position += transform.forward * 2 * Time.deltaTime;
}
}