No. I am not in any board game forums, I know people in that business. I would love to make the computer games, much more so than the board games, but after a lifetime of trying to do that I don't see that happening. I've taken my best last shot at that over the last year or so with my blogs here and on Gamasutra. Like I said in the blog, I am out of ideas again for making the computer game. These two blogs were it. If nobody in the modern game industry is capable of recognizing that Rube really is very important to the world of simulations and games there is nothing more I can do to convince them. I've done my best to try and do that with these two blogs. If someone winds up contacting me about it and something comes of the computer games I would, of course, love to do any of them. But I don't think that will happen. There is no reason to add anymore to this, if these two blogs don't work I have no more ideas for getting the computer games made. Or, like it says in one of the songs in Armageddon Chess...
"It's not work that makes it work, just let the magic do the work for you." At this point either the magic will do the work for me or it won't.
I am focusing on board games now while I wait to see if anything comes of the blogs because I can almost certainly get a board game published. Maybe even several of them. That might in turn help get the computer games made, especially a Territories board game, and if not at least I publish Territories as a board game. Even the board game version is a primitive version of Rube, but very limited compared to the computer game version of it. I am also going back to that industry because I know people there who will understand the fundamental basis of Rube, where as far I have been able to discern nobody else on the planet other than them has any frame of reference to understand it. It's not magic to them, they understand what I am talking about. So I definitely still want to make the computer games, I just don't see that as being very likely.
Right now I am working on three board games. I have become so accustomed to working on many games together that it is actually hard for me to work exclusively on one. I like to be able to "bounce" between at least several based on whichever one I have new good stuff to add at the moment. I already have two variants of Armageddon Chess that make the same game using more popular source material, PDU Armageddon Chess only really works if the PDU exists. I am also working on Territories and am making a Star Trek themed board game version of my NCBB from MD/Clash/AI since I really feel like doing something outside the PDU right now. Doing it as a Star Trek game isn't a waste of time because it still achieves everything I am really doing it for, to refine the NCBB of the PDU, and if did wind up being published as a board game it would almost certainly be done as Star Trek and not PDU. So that one is more to refine something in the PDU, but at the same time could also actually wind up being it's own Star Trek thing. These are things that have a good chance of actually happening, where I have 30 years of experience to tell me that the computer games won't ever happen. Even with Rube.
P.S. With this thread I had really just been hoping to find one of the few people who might of read it, it is almost entirely focused on the story, to see what someone thought of it. But it doesn't look like that will happen, I doubt anyone has actually read it. Nobody has any reason to want to.