Fast Character Modeling?
Well if I can just ship it over to Maya, then that's good news! That means I won't be needing Makehuman much then.
No one expects the Spanish Inquisition!
This is some cool stuff. A long time ago I looked into poser for creating my game characters and when you read the fine print it says you can't use their models in commercial software you can only use pre rendered stuff. This was many years ago I don't know if they changed it. It did make me give up on finding something already made for free.
Yea Poser is....odd. I have a license for it and it's not superb. Maybe I haven't played around with it enough to really get into using it well, but I've found that there are better alternatives.
Fortunately my project doesn't need many high quality characters just yet, so I should be good for at least a little bit.
Fortunately my project doesn't need many high quality characters just yet, so I should be good for at least a little bit.
No one expects the Spanish Inquisition!
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