Starcraft 2 has a very powerful map editor. You can add custom units for a map.
The big drawback to a starcraft map is you have to run it inside of starcraft with no standalone executable.
Thanks, I guess it could be useful for a prototype.
world generation, pathfinding, ai, building system and a resource system
your typical 3D engine will handle the pathfinding. world generation, AI, a building system, and a resource system are all game specific features. you may find some generic AI in some generic engines. you may find some of the game specific features in a similar game you can mod. but that would be about it.
Thanks for the reply. Do you know any games, which would fit my needs?
I would be able to do it myself, but I don't want to (if I can avoid it). :unsure:
Unreal does have a lot already built in, including path finding and AI... that's essentially what an engine is.
There's also a reasonable asset store with all sorts of 3D models and animations available.
Thanks, I'll take a look at it.
Sorry for the late reply, I was on vacation. :P