Game project
For Java 2D I can only recommend libGDX. I don't have much experience with it, but it's nice to use and has quite a big community.
For Java 2D I can only recommend libGDX. I don't have much experience with it, but it's nice to use and has quite a big community.
Definitely a good suggestion.
Also I would avoid using pure OpenGL like the plague if you're just trying to make a simple game. Writing all that rendering code yourself is not trivial, and that'd leave you having to implement horrible things like font rendering. Use a library like libGDX that does it for you.
For Java 2D I can only recommend libGDX. I don't have much experience with it, but it's nice to use and has quite a big community.
My weapon of choice! Well documented and great community! Only for 2D though, I find 3D really needs an engine to visualize things and get going faster.
Yeah, unless you got a couple months to get the OpenGL basics and then a couple months more to actually do anything with them, go for libGDX.
"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"
My journals: dustArtemis ECS framework and Making a Terrain Generator