I've been having this issue with SFML where every half a second or so, my game would stutter (as in, a slight lag spike).
I've tried running old projects and the issue persisted.
After researching this issue a bit, it seems as though it's not necessarily my fault - however, I've tried updating drivers and doing other things that were recommended to people who were having my problem, but nothing worked.
Have any of you had this issue with SFML before? If so, did you solve it? How? Thanks for all replies.