So I don't want to sound like someone who thinks game design is an easy thing anyone can jump into. My dad's a software engineer, and I know that end alone is bloody hard, and that there's more to game design, and it is not an easy thing.
My main creative skill is writing. I write fiction, often with heavy influences from games I've played or that I grew up with, and I've even been published a few times. But something I seem to put a lot of energy into is just mentally trying to design games. Not just like, going "Oh, it'd be cool if", but like, creating documents of mechanics, ideas, plots, concepts and all that sort of stuff.
Now, I am no coder. I've tried to learn several times, and it has never ended well. So it just occasionally bums me out that I have these ideas that I'm not going to be able to turn into anything myself, and despite knowing it's pointless, I seem to devote a lot of time to it, and I'm not overly sure why, seeing as it seems like an exercise in futility. I just like to imagine myself working with a team of people on a project making a game, even though I know I wouldn't actually have much that's practical to add to it (although I'd love to get hired as a writer for a games company, I do think that'd be great).
So, do you guys think that, without really any programming or art ability I'd be able to make a project? Or is it just one of those pipe dreams I'd entertain once in a while but not really be able to offer anything to a team?
Sorry if this seems a tad rambly, weird and/or whiny, I'm rather sleep deprived.