Hi!
I have been searching the forum, but haven't found fully satisfactory answer to my problem...
As you guessed I would like to dive into multiplayer mobile game development!
I am experienced in C++, Java, but I had not done any server programing.
I would like to start out with something small, but I would like to choose the right tool for a bigger project :)
Lets say, I would like to make a tetris game that 2 player can play against each other - after matchmaking - (both of them gets the same pieces, the first to bust looses).
My biggest problem is the server and the player data that i would like to store in a database.
My requirement with the server would be the following:
- authoritative (the clients would only send in the moves (left, right,...), busted, etc.)
- persistent data (user account, rank points, match history, etc.)
- All the other goodies: Chat interface, app store integration, etc.
My question would be if there are any solution that combines all of these?
(I looked at Unity and PUN but none of them has the full story.
Starting from scratch in C++ seems like a never ending story with countless places to err. Am i right?)
Thanks for all the help!
Davcy.