Hi!
This is mainly for those who have played the old colonization (or at least civ 4:colonization). You need some knowledge in the mechanics of the old game.
I'm doing a reimagining including slavery. I made another long topic about weather it was ok or not to include it. This is ONLY for gameplay discussions, plz keep it that way.
In old COL you mainly grow your workforce/population by producing food and generating free colonists directly in your colonies (except from in the early game where religious immigration is big (it fades away quickly) and indian converts is also useful). You make farming colonies and soon have alot of population. This is a bit boring.
For gameplay reasons I will include slavery and the tringle trade. Africa will be a trading hub just like Europe, buying processed goods and selling slaves. The idea for population growth is like this:
- No new poulation directly from food (food is only used to sustain the current workers and to produce horses and train soldier units)
- Buy workers with coin in Europe (not linked to immigrants generated by crosses but the price goes up as yo buy)
- Immigration from cross-generation (same as original but stay relevant longer by limiting how much cross-cost goes up)
- Slavery! This is the biggest change. You buy them in the African "port" (from around 1520 until the abolition) and they must be shipped to the colonies. They may rebel or die from diseases during the trip. The cost goes up but less so than for buying "free" workers in Europe.
How do slaves work?
1. In my game you dont have individual colonists with specializations, instead a colonist or slave unit adds a "worker" to the colony they join. They can then be assigned by pressing "+/-" on a building with free worker slots (such as plantation or mine). So worker placement is greatly streamlined (no schoolhouse-training and shuffeling colonists around).
2. Slaves reduce a percentage of rebel sentiment when joining a colony (representing a diversion from the "freedom ideal")
3. If more than halv (or a third, or a fixed number such as 4, we'll see) of the population of a colony are slaves you get a production penalty (similar to if you have too high Tory sentiment).
Feedback?