https://answers.unrealengine.com/questions/478614/set-object-rotation-relative-to-other-object.html
I have explained the problem in that article. Knowing the answer rates in UE4 answerhub I decided to ask here. How do I solve that problem? It should be easier with the functions aviable in UE4, but yet I have no idea where to start to make this... I hope that there is somebody who knows how to solve this, though!:D