I really like the tactics style battles on tactics games, like tactics ogre, front mission, and disgaea...but damn those games bore the shit outta me, its just battle after battle.
Why the hell ppl dont make just a normal RPG where the battles is a tactics style battle? I dont get it..
Why pokemon battles arent tactics...make good use of the speed stat, environment effects, add range to the attacks, etc..Much cooler..
Turn based sucks, but I get it, its suppose to be strategic right? Well tactics are way more strategic and less boring than Final Fantasy "my time to get hit" style battles...
Anyone know games like this?
Im thinking in doing a game like this, a mix of pokemon and front mission, robots that can change body parts, install new moves, drives that allows new weapons to be equiped, take the pieces of the robot defeated, etc. I just not sure if I make a world where the battle happens right there, or if I teleport to a battlefield "room" mirroring the world environment..The first one is cooler, but might be really hard to do..
Are fallout 1 and 2 considered tactics?