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Week of Awesome IV - The after party/judging thread

Started by August 15, 2016 05:00 AM
125 comments, last by rodolfodth 8 years, 2 months ago

Alright everyone, another year, another week! it's finally done, and some impressive entry's look to have come out for this year!

I'm currently compiling everyone's work into a larger worksheet, getting games into a large archive, etc etc. so this post well be updated with everyone' stuff by some point tomorrow.


in the mean time, talk about the struggles/joy's you had over the week. how much coffee was consumed in the last 72 hours?! I know i've been up late into the night.


Scoring worksheet. This is a worksheet i put together through the week that captures all competitors blogs, and trys to also track the number of interactions across different blogs(this number is unlikely to be very accurate, so keep it as a rough gauge) . anyway, if you'd like to do reviews of other games, this worksheet is very helpful!

Please also double check your team is on here, i've counted 17 teams that submitted a game, so please make sure I did not miss you!
[spoiler]


WoA IV Scoresheet.

----
Team: 7 day masochists
Game: nameless
Download: https://drive.google.com/folderview?id=0ByRMOIz9rEO0NFlIUkg1MDlwVkE&usp=sharing
Members: IYP, newt
Tech: -

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: Heavy
Comment Responses: 1
Blog entries:
http://www.gamedev.net/blog/2080/entry-2262089-woa-day-1/
http://www.gamedev.net/blog/2080/entry-2262112-woa-day2/
http://www.gamedev.net/blog/2080/entry-2262122-woa-day-3/
http://www.gamedev.net/blog/2080/entry-2262142-woa-day-4/
http://www.gamedev.net/blog/2080/entry-2262156-woa-day-5/
http://www.gamedev.net/blog/2080/entry-2262173-woa-day-6/
http://www.gamedev.net/blog/2080/entry-2262181-woa-day-7/
----

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Team: Aletheia Game Studio
Game: Resurrex
Download: https://drive.google.com/open?id=0B9VrclvlENaSRE9KOVlxSGlZT0E
Members: cefleet, Rick
Tech: Godot game engine

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses: 7
Blog entries:
http://aletheiagamestudio.com/devblog-day-0-5-first-prototype/
http://aletheiagamestudio.com/day-2-organization-and-bugs/
http://aletheiagamestudio.com/day-3-dino-walking/
http://aletheiagamestudio.com/day-4-5-6-where-did-the-time-go/
http://aletheiagamestudio.com/day-7-wrapping-it-up/
----

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Team: Bytetroll
Game: runic
Download: https://www.dropbox.com/s/10vvhhgfhom6k9i/team_bytetroll_runic.zip?dl=0
Members: Bytetroll
Tech: self built, java, libgdx

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: Mild
Comment Responses: 0
Blog entries:
http://www.gamedev.net/blog/2220/entry-2262097-woa-2016-team-bytetroll-day-1/
http://www.gamedev.net/blog/2220/entry-2262130-day-2/
----

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Team: dmatter
Game: Gamut of Blob
Download: https://drive.google.com/file/d/0ByC640XVJpKJN1Nhb045MTZBMWc/view?usp=sharing
Members: dmatter
Tech: Java + LibGDX + thin custom framework

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses: 4
Blog entries:
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5304955
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5305007
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5305207
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5305417
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5305632
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5305740
----

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Team: Frango Digital
Game: Labrat
Download: http://frangodigital.itch.io/lab-rat
Members: devn00b
Tech: -
Instructions: http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5305744

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses:
Blog entries:
http://www.gamedev.net/blog/2214/entry-2262091-day-1-speed-of-light/
http://www.gamedev.net/blog/2214/entry-2262107-day-2-random-access-memories/
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5305013
http://www.gamedev.net/blog/2214/entry-2262121-day-3-dont-stop-me-now/
http://www.gamedev.net/blog/2214/entry-2262140-day-4-comfortably-numb/
http://www.gamedev.net/blog/1924/entry-2262152-week-of-awesome-iv-day-5/
http://www.gamedev.net/blog/2214/entry-2262168-day-6-the-final-countdown/
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5305744
----

----
Team: Grey Army
Game: Sepulchre
Download: https://www.dropbox.com/s/dgqzskpzrshtsbl/Sepulchre%20-%20Grey%20Army.zip?dl=0
Members: Servant of the Lord, Celesol
Tech: C++, SFML, self built engine.

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: Heavy
Comment Responses: 5
Blog entries:
http://www.gamedev.net/blog/862/entry-2262094-woa-2016-end-of-day-1/
http://www.gamedev.net/blog/862/entry-2262113-woa-2016-end-of-day-2/
http://www.gamedev.net/blog/862/entry-2262128-woa-2016-end-of-day-3/
http://www.gamedev.net/blog/862/entry-2262157-woa-2016-end-of-day-5/
http://www.gamedev.net/blog/862/entry-2262174-woa-2016-end-of-day-6/
http://www.gamedev.net/blog/862/entry-2262183-woa-2016-end-of-day-7/
----

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Team: KodingNights
Game: Ruins Of The Risen
Download: https://drive.google.com/file/d/0ByvrLHH7mGvpVWlHekEyMTZxNTA/view
Members: DKoding
Tech: Java, own engine

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: Moderate
Comment Responses: 1
Blog entries:
http://darkdroidcom.blogspot.fi/2016/08/week-of-awesome-iv-last-years-week-of.html
http://darkdroidcom.blogspot.fi/2016/08/game-is-coming-along-heres-few-seconds.html
http://darkdroidcom.blogspot.fi/2016/08/menu-screen-done-somewhat-simple-menu.html
http://darkdroidcom.blogspot.fi/2016/08/interresting-choices-game-is-coming.html
http://darkdroidcom.blogspot.fi/2016/08/tweaking-tweaking-polishing-polishing.html
http://darkdroidcom.blogspot.fi/2016/08/final-day-i-have-now-uploading-final.html
----

----
Team: Kseh
Game: Doom in the Shadows
Download: https://drive.google.com/open?id=0B_Q81-JW_FJJODBXa2h3T2lUdG8
Members: Kseh
Tech: C/C++, SFML, self built engine.

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses: 2
Blog entries:
http://www.gamedev.net/blog/878/entry-2262081-kseh-woa-iv-post-1/
http://www.gamedev.net/blog/878/entry-2262095-kseh-woa-iv-post-2/
http://www.gamedev.net/blog/878/entry-2262111-kseh-woa-iv-post-3/
http://www.gamedev.net/blog/878/entry-2262123-kseh-woa-iv-post-4/
http://www.gamedev.net/blog/878/entry-2262143-kseh-woa-iv-post-5/
http://www.gamedev.net/blog/878/entry-2262158-kseh-woa-iv-post-6/
http://www.gamedev.net/blog/878/entry-2262170-kseh-woa-iv-post-7/

----

----
Team: mousetail
Game: Undead Evolution
Download: http://www.gamedev.net/index.php?app=core&module=attach&section=attach&attach_id=32967
Members: mousetail
Tech: (not stated, speculated self built.)

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses:
Blog entries:
http://www.gamedev.net/blog/2216/entry-2262085-day-1-basics/
http://www.gamedev.net/blog/2216/entry-2262102-day-2-upgrades-and-buildings/
http://www.gamedev.net/blog/2216/entry-2262116-day-3-art-upgrades-from-a-certain-perspective/
http://www.gamedev.net/blog/2216/entry-2262132-day-4-updated-menu/
http://www.gamedev.net/blog/2216/entry-2262161-day-5-first-demo-and-new-team-member/
http://www.gamedev.net/blog/2216/entry-2262163-day-6-second-beta/
http://www.gamedev.net/blog/2216/entry-2262176-day-7-final/
----

----
Team: Neon Light Games
Game: Relic Hunter
Download: https://drive.google.com/file/d/0B7OCTMofiWbhOTNORThvZ2Iyc1U/view?usp=sharing
Members: slicer4ever
Tech: C++, self built engine

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: Heavy
Comment Responses: 7
Blog entries:
http://www.gamedev.net/blog/1587/entry-2262109-woa-iv-day-2/
http://www.gamedev.net/blog/1587/entry-2262133-day-3-light-system-done/
http://www.gamedev.net/blog/1587/entry-2262141-woa-iv-day-4/
http://www.gamedev.net/blog/1587/entry-2262155-woa-day-5/
http://www.gamedev.net/blog/1587/entry-2262172-woa-iv-day-6/
http://www.gamedev.net/blog/1587/entry-2262185-woa-iv-post-mortom/
----

----
Team: New New Things
Game: Forbidden City
Download: http://www.georg-rottensteiner.de/files/ForbiddenCity.zip
Members: Endurion
Tech: Self built, based on DirectX8, DirectInput, DirectSound (the "Xtreme" engine)

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses:
Blog entries:
http://www.gamedev.net/blog/1966/entry-2262088-week-of-awesome-iv-day-1/
http://www.gamedev.net/blog/1966/entry-2262104-week-of-awesome-iv-day-2/
http://www.gamedev.net/blog/1966/entry-2262119-week-of-awesome-i-v-day-3/
http://www.gamedev.net/blog/1966/entry-2262137-week-of-awesome-i-v-day-4/
http://www.gamedev.net/blog/1966/entry-2262150-week-of-awesome-i-v-day-5/
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/page-6
http://www.gamedev.net/blog/1966/entry-2262164-week-of-awesome-i-v-day-6/
http://www.gamedev.net/blog/1966/entry-2262178-week-of-awesome-i-v-day-7/
----

----
Team: SilviuShader
Game: Snake Undead
Download: https://1drv.ms/u/s!AjPyTC_8mu6ciNk1rVDhGayymPhfiA
Members: SilviuShader
Tech: C++, self built engine

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: Moderate
Comment Responses: 1
Blog entries:
http://www.gamedev.net/blog/2213/entry-2262077-woa-iv-day-0/
http://www.gamedev.net/blog/2213/entry-2262087-woa-iv-day-1/
http://www.gamedev.net/blog/2213/entry-2262103-woa-iv-day-2/
http://www.gamedev.net/blog/2213/entry-2262117-woa-iv-day-3/
http://www.gamedev.net/blog/2213/entry-2262134-woa-iv-day-4/
http://www.gamedev.net/blog/2213/entry-2262149-woa-iv-day-5/
http://www.gamedev.net/blog/2213/entry-2262165-woa-iv-day-6/
http://www.gamedev.net/blog/2213/entry-2262177-woa-iv-day-7/
----

----
Team: Slaughterhouse Gaming Corp
Game: Light of Felin
Download: https://dl.dropboxusercontent.com/u/41065/LightOfFelin.zip
Members: Riuthamus, Jaden, MasterKG, iCompose
Tech: UE4

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
(Write feedback here!)

----
(Write feedback here!)

Chat Participation: Heavy
Comment Responses: 6
Blog entries:
http://www.gamedev.net/blog/1862/entry-2262084-woa-day-1-post-1-concepts/
http://www.gamedev.net/blog/1862/entry-2262100-woa-day-1-end-of-day/
http://www.gamedev.net/blog/1862/entry-2262127-woa-day-3-end-of-day/
http://www.gamedev.net/blog/1862/entry-2262169-woa-day-4-5-and-6-boatloads-of-info/
http://www.gamedev.net/blog/1862/entry-2262182-woa-day-7-done/
http://www.gamedev.net/blog/1862/entry-2262188-woa-post-mortom-the-good-the-bad-the-ugly/
----

----
Team: Something Fun
Game: Shadow raider of Ruins
Download: https://drive.google.com/file/d/0BwkUknY2eaT1V3BMZ25YYnRlbEE/view?usp=sharing
Members: ryan20fun
Tech: UE4

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses: 0
Blog entries:
http://www.gamedev.net/blog/1924/entry-2262120-week-of-awesome-iv-day-3/
http://www.gamedev.net/blog/1924/entry-2262138-week-of-awesome-iv-day-4/
http://www.gamedev.net/blog/1924/entry-2262152-week-of-awesome-iv-day-5/
http://www.gamedev.net/blog/1924/entry-2262166-week-of-awesome-iv-day-6/
http://www.gamedev.net/blog/1924/entry-2262179-week-of-awesome-iv-day-7/
----

----
Team: Stout Walrus
Game: Stellar Salvager
Download: https://www.dropbox.com/s/r3gkhypzxikeqex/StellarSalvager_1.0.zip?dl=0
Members: ArThor
Tech: C#, self built engine

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses: 2
Blog entries:
http://www.gamedev.net/blog/2098/entry-2262082-woa-iv-day-1-idea/
http://www.gamedev.net/blog/2098/entry-2262105-woa-iv-day-2/
http://www.gamedev.net/blog/2098/entry-2262118-woa-iv-day-3/
http://www.gamedev.net/blog/2098/entry-2262139-woa-iv-day-4/
http://www.gamedev.net/blog/2098/entry-2262151-woa-iv-day-5-end/
http://www.gamedev.net/blog/2098/entry-2262167-woa-iv-day-6/
http://www.gamedev.net/blog/2098/entry-2262180-woa-day-7-stellar-salvager-final-release/
----

----
Team: Thaumaturge
Game: The Shadows Twisted
Download: https://dl.dropboxusercontent.com/u/58334662/TheShadowsTwisted.zip
Members: Thaumaturge
Tech: Panda3D, python.

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses: 9.....you know what, a crap ton, he's good for his 10, i promise.
Blog entries:
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5304656
http://thaumaturge-art.com/index.php?/archives/35-WoA-IV,-Day-1-Fighting-for-a-World-of-Undeath.html
http://thaumaturge-art.com/index.php?/archives/36-WoA-IV,-Day-2-Combat!.html
http://thaumaturge-art.com/index.php?/archives/37-WoA-IV,-Day-3-The-Undead-World.html
http://thaumaturge-art.com/index.php?/archives/38-WoA-IV,-Day-4-Shadows-and-a-Moving-World.html
http://thaumaturge-art.com/index.php?/archives/39-WoA-IV,-Day-5-Crash,-Boom,-Bang!.html#prettyPhoto
http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/?view=findpost&p=5305704
http://thaumaturge-art.com/index.php?/archives/40-WoA-IV,-Day-6-The-Final-Boss!.html
----

----
Team: Unicore
Game: Prometheus
Download: https://drive.google.com/file/d/0B1nSU4JSGSWiNWo0SHBtcWh2eHM/view?usp=sharing
Members:  Orymus3
Instructions: http://www.gamedev.net/blog/2219/entry-2262184-build-instructions/
Tech: Unity

Gameplay: -/25
Graphics: -/20
Theme: -/20
Audio: -/10
FTUE: -/10
Particiption: -/10
Judges: -/5

Thoughts:
----
(Write feedback here!)

Chat Participation: <None>
Comment Responses: 7
Blog entries:
http://www.gamedev.net/blog/2219/entry-2262092-day-1-immagonna-participate-this-year/
http://www.gamedev.net/blog/2219/entry-2262093-day-2-woa-iv-is-taking-its-toll/
http://www.gamedev.net/blog/2219/entry-2262136-day-3-and-thunder-stuck/
http://www.gamedev.net/blog/2219/entry-2262147-day-iv-show-me-what-youve-got/
http://www.gamedev.net/blog/2219/entry-2262160-day-5-sleep-where-art-thou/
http://www.gamedev.net/blog/2219/entry-2262171-day-6-where-grown-men-break/
http://www.gamedev.net/blog/2219/entry-2262186-day-7-learning-to-man-up/
----

[/spoiler]

Administration Thread: http://www.gamedev.net/topic/678978-the-week-of-awesome-iv-fourth-annual-unofficial-gamedevnet-competition-administration-thread/
Competiton Thread: http://www.gamedev.net/topic/681151-week-of-awesome-iv-the-competition-thread/
Results Post: http://www.gamedev.net/topic/681331-week-of-awesome-iv-the-after-partyjudging-thread/?view=findpost&p=5308207

Result Spreadsheet: https://docs.google.com/spreadsheets/d/18Ss0zP7Qo_e2tfAY57aIJCnOms6nt7Vv3Sum8wI1wAs/edit?usp=sharing
Results:
EJxIgHE.png

Judge's scores:
slicer4ever: http://www.gamedev.net/blog/1587/entry-2262226-woa-iv-my-results/

Bacterius: http://www.gamedev.net/blog/2239/entry-2262229-woa-iv-judging-feedback/
JoshP: http://www.gamedev.net/topic/681331-week-of-awesome-iv-the-after-partyjudging-thread/?view=findpost&p=5308249
NightCreature:
[spoiler]
Not every game received feedback, you can find his worksheet here: https://onedrive.live.com/view.aspx?resid=C2B581FC162D438!344070&ithint=file%2cxlsx&app=Excel&authkey=!AMsUuXC6oOU3vFw

----
Team: 7 day masochists
Game: nameless
Thoughts:
----
Good try but because I couldn’t make it past the first room I can't really give this more points than it got. It’s a shame you guys ran into merge problems at the end beause I think the game could have been fun to play, if only I could kill the zombies and not get stuck when I die.

----

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Team: Aletheia Game Studio
Game: Resurrex
Thoughts:
----
I can see where this game is going, on note on distribution supply less executables next time, I was playing the non final version and that game wasn’t finished. I loved the intro sequence to the game it sets the story of the game.
----

----
Team: dmatter
Game: Gamut of Blob
Download: https://drive.google.com/file/d/0ByC640XVJpKJN1Nhb045MTZBMWc/view?usp=sharing
Members: dmatter
Tech:

Thoughts:
----
Complete game, I like the puzzles they are quite hard and for a week of time you added a fair amount of levels to the game. With a bit of work and a few more levels perhaps this I could see this game in an app store somewhere.

----

----
Team: Frango Digital
Game: Labrat
Download: http://frangodigital.itch.io/lab-rat
Members: devn00b

Thoughts:
----
I see no player to control even when I turn on the lights. Cant really play the game as I don’t know where I am in the level, managed to pick up a battery but that was more luck than anything else.
----

----
Team: mousetail
Game: Undead Evolution
Download: http://www.gamedev.net/index.php?app=core&module=attach&section=attach&attach_id=32967
Members: mousetail

Thoughts:
----
This game Has me wondering what is the point what is my end goal I am supposed to reach. Found a crash in the game when upgrading the health of a towns person. Overall this game is fun but I think it should get a bit more love, if it gets that I can see this game being released too.
----

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Team: Neon Light Games
Game: Relic Hunter
Download: https://drive.google.com/file/d/0B7OCTMofiWbhOTNORThvZ2Iyc1U/view?usp=sharing
Members: slicer4ever
Tech: C++, self built engine

Thoughts:
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Cant control menu with controller sadly - 1. Contoller doesn’t work at all atleast not xinput. Good game shows a lot of polish in the art work and is pretty difficult too.
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Team: New New Things
Game: Forbidden City
Download: http://www.georg-rottensteiner.de/files/ForbiddenCity.zip
Members: Endurion
Tech: Self built, based on DirectX8, DirectInput, DirectSound (the "Xtreme" engine)

Thoughts:
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Like this game a lot, has me wondering what I come up against at each corner of the maze. Would have prpobably made the character rotate/move a bit faster but that’s it.
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Team: SilviuShader
Game: Snake Undead
Download: https://1drv.ms/u/s!AjPyTC_8mu6ciNk1rVDhGayymPhfiA
Members: SilviuShader
Tech: C++, self built engine

Thoughts:
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Nice change on the snake clone, simple game play that works, I was glad I found out you could steer with the camera because I was getting nauseas from the parralax before that.
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Team: Stout Walrus
Game: Stellar Salvager
Download: https://www.dropbox.com/s/r3gkhypzxikeqex/StellarSalvager_1.0.zip?dl=0
Members: ArThor
Tech: C#, self built engine

Thoughts:
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Nice spin on the themes, not what I expected to see with the themes that were there well done. I like being surprised by a game and this one definitly did that. The graphics in this game were really good to and I like that small and fast tutorial that gets you playing fast. The only minus I would add is that this game probably needs controller support.
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Team: Unicore
Game: Prometheus
Download: https://drive.google.com/file/d/0B1nSU4JSGSWiNWo0SHBtcWh2eHM/view?usp=sharing
Members: Orymus3
Instructions: http://www.gamedev.net/blog/2219/entry-2262184-build-instructions/
Tech: Unity

Thoughts:
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Crazy tower defense game
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[/spoiler]


Games archive: https://drive.google.com/file/d/0B7OCTMofiWbhbUd6R1c4cXVJTW8/view?usp=sharing

Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

No coffee was drunk on my end, but some severe sleep deprivation needs to be taken care of now.

My particular challenge, I believe, was losing a day when I had scope for the exact 7 days to get there. Realistically, I should've scoped for 6 and keep the extra day (which is normally what I've done).

That being said, I had a blast, as usual, and glad I could make some room for this (if only 15h or so?)

Now I'm off (vacation time!!) and I think it is well earned ;)

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Especially on the weekend I was mostly busy with real life, so just the regular coffee at 15:00.

Anyhow, I'm pretty happy with how my game turned out. I hope you'll add a neat list with all entries in a post? Maybe even a full archive of all entries? (wishfor)

Fruny: Ftagn! Ia! Ia! std::time_put_byname! Mglui naflftagn std::codecvt eY'ha-nthlei!,char,mbstate_t>

Anyhow, I'm pretty happy with how my game turned out. I hope you'll add a neat list with all entries in a post? Maybe even a full archive of all entries? (wishfor)

yup yup yup, working on all that now. hopefully in a couple hours i'll have everything squared away.

Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

Awesome! :)

Fruny: Ftagn! Ia! Ia! std::time_put_byname! Mglui naflftagn std::codecvt eY'ha-nthlei!,char,mbstate_t>

Ok, i'm uploading the archives right now, i've got the review worksheet up, please double check that i have your team/name in that list!
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.
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Wow, 17 teams.

I knew it was big, But that is more then I thought.

Good job everybody.

I wish the judges a smooth and easy process doing the reviews.

Never say Never, Because Never comes too soon. - ryan20fun

Disclaimer: Each post of mine is intended as an attempt of helping and/or bringing some meaningfull insight to the topic at hand. Due to my nature, my good intentions will not always be plainly visible. I apologise in advance and assure you I mean no harm and do not intend to insult anyone.

Great :)

Just to fill in the missing parts:

* Please rename my team to "New New Things"

* Tech: Self built, based on DirectX8, DirectInput, DirectSound (the "Xtreme" engine)

Fruny: Ftagn! Ia! Ia! std::time_put_byname! Mglui naflftagn std::codecvt eY'ha-nthlei!,char,mbstate_t>

Sadly, ours didn't pan out. This week ended up unfortunately coinciding with my having to move into a new apartment, so my time was extremely limited, and I didn't even have serviceable internet access until thursday-ish. It's a shame, because we actually had a pretty well-scoped project for the normal time constraints. It gave me a good excuse to learn the rudiments of Unreal and get a proper Git workflow going, so not all is lost.

Best of luck to everyone with entries. I'll definitely be checking them out alongside the judges.

Hey, can you please modify at my team and add the dev blog?

And also from the game archive, please delete the file "score.txt", in order the intro to be shown first time the game begins.

http://www.gamedev.net/blog/2213-silviushaders-woa-iv-dev-journal/

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