Game is built in unity. It features a cartoonish, but dark style, bloody, shadowy. The main character in this game is a vampire down on his luck.
Platformer/stealth.
Gameplay is inspired by Mark of the Ninja, but a more simple version. Use shadows to conceal your position, then strike when there's opportunity, but with a big twist I'll reveal later in conversation with candidates.
Looking to release in 3 months, rev share.
You will be working with another level designer, but we need someone with at least 12 hours per week to devote. Experience in unity is required.