Hello everyone,
I have only just discovered this forum and realised what a great tool it can be, so first off thank you.
Over the past year I have been wanting to get into game design and my intention is to create a survival based game which is apocalyptic (No zombies or un-dead beings however.)
In the game I would like to include an inventory feature, hunger feature, thirst feature and health. However the hunger, thirst and health would not be status bars slowly running down, you would have to judge how much you drink or eat dependent on how your character is feeling through regular status messages (very much like DayZ.)
I would like to begin by learning how to use any coding language. It would be great if I could get some recommendations, I would also like to know if C++ is a good option.
Obviously with this is not going to happen over night, I am very willing to dedicate lots of time into game design and maybe see if it could be a potential area to work in the future.
Also, if any of you could share any assets such as buildings, weapons etc. that would be greatly appreciated!
Thank you for taking the time to read and or post some recommendations down below.
Also, I have been messing around with unreal engine, do you guys think I should use Unity instead?
Thanks again!
-Oli