Haha, chaotic evil right there.>> Witcher 3, Skyrim, plain old momorpegher like Guild Wars 2, if you're looking for a time sink. Minecraft if you're into farming, crafting, exploring. Dragon Age : Inquisition, I've heard good things about it.
i used up skyrim long ago. i'm looking for something that supports first person view. i find 3rd person view un-immersive, and technically speaking, the artificially enhanced situational awareness is cheating - i consider it a crutch for those who's fighter pilot skills at 3D spatial concepts and being able to mentally track targets outside their field of view are lacking. so a number of titles such as witcher were considered, but didn't make the cut. for lack of 1pv support they lost a sale.
>> I like the Mass Effect series, it's a nice RPG with half decent combat, but maybe not what you're looking for. Same with BioShock series.
yes, mass effect 2, bioshock, and deus ex all seem to be along the lines of what i'm looking for. but i'm afraid they're just open worlds with storyline based quests. or worse, non-open worlds and storyline based. i want to play in world, not play through a script.
>> and nowadays, they tend to take the facile route of a short main story, while peppering their 'open world' with side quests. TBF, doing a 25 hour main quest line is quite an undertaking these days.
yes, an open level design and a bunch of hard coded quests doesn't really make for a world you can play in long term. funny thing, when i used to play tabletop D&D, "quest" was a spell that a cleric would cast on you to make you do something you were unwilling to do voluntarily (getting a quest was something that would make you moan and groan). the only thing worse was a geas spell cast by a mage, which could actually kill you if you didn't pursue the quest. i only got 1 quest in 6 years of playing. and that was to clean out the original 3 dungeon modules (about 9 large dungeons / quest lines total). the reward was a small kingdom for each party member. the questor was the elven king. the DM wanted us to go though the dungeon modules, and that was how he got us to do it. i estimate that "quest" took 250-500 hours of gameplay - not easy to do when you have to gather the same 5 people around the same table at the same time to play.
take fallout new vegas for example. i bit the bullet and got it right after i posted my OP. so i started out just testing the RPG capabilities, no following quests, just looking for caps and action (XP). being a bethesda game, that meant looting bodies for gear. i soon discovered there was little action to be found, and ended up behaving like the T3 terminator 3: "I like your gun..." <g> before you know it, i've wiped out entire towns, failing quests left and right as i kill anything with loot. it automatically gave me a perk (forget the name) - i get bonus damage against everything cause i like to kill everything (not really - i just like their guns! <g>). i killed the kings and took their HQ over (i love the heart shaped bed, its probably the nicest bed in the game, better than the best beds at tops or lucky 38 casinos). i killed everyone in tops - even the customers - i killed Mr house and all his bots and took over new vegas (but i don't seem to get anything for it- maybe i should have stuck with caesar), i killed everyone in feeetown just looking for action. the NCR sent some troopers to "talk" to me about my behavior. i sent them home in a box and declared war on the NCR. i've wiped out every NCR thing i can find, except the visitor center at the dam - hey i'm only 10th level so far and those guys have power armor and rocket launchers! i have over 2 dozen NCR ranger dogtags in my inventory. guess there's something i could do - go finish those guys at the dam off. need caps for better weapons and ammo though, so that puts me back to wandering the wasteland looking for action and folks with nice guns. and it looks like it doesn't respawn much at all. soon i'll be the only thing left alive in nevada! ( well - i try not to kill the cashiers so i can gamble later, but my follower always kills them). one thing that's kind of cool is that the game realizes what i'm doing. i went to see caesar - and he knew what i'd done at tops - not just that i killed benny - that i killed everyone in the building - guilty and innocent alike - hell hath no fury like a man buried alive and left for dead!. and i'm teaching that lesson to new vegas one corpse at a time (evil grin <g>)
i think i'll have to start another game and play a nice guy and help everyone. it seems like that's the only kind of quests there are. goody two shoes BS. from what i've seen of the quests ( i did do the ringo quest - reminded me a bit of high plains drifter what with getting the town together to fight and all) it looks like it might not be bad for a law and order type character. but the game does not really seem condusive to the free style "fistfull of dollars" gameplay i've been doing. basically its too much work finding monsters, so i end up killing the NPCs for loot. i guess they assume you'll follow quests and not just go looking for action. and when i mean action i mean like taking on the NCR in the visitor's center at hoover dam. maybe i just need to turn up the difficulty level. its not much of a challenge unless i'm outnumbered at least 6 to 1 vs opponents with guns, not melee weapons. and my follower is just a porter, i don't give her any gear. i'm still running at default difficulty level (medium(?) diff level, not hardcore mode, true iron sights).
my fears about not open world were unfounded. its was just a newbie crying about the radscorps and deathclaws north of your start point between you and new vegas. i went north, maybe 2nd level at the time, no problem. it was fun messing with the deathclaws with my scoped 9mm pistol from high above in the rocks. before i knew it i was wandering around the perimeter wall of new vegas looking for the door. only to discover i needed 2000 caps to get in and confront benny. i think its at that point that i became less particular about how i made my money.
Next time perhaps follow the quest lines without killing? There's plenty opportunity for bad behaviour and gaining caps without looting corpses everywhere :lol: