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Where to start in game programming?

Started by May 12, 2016 09:52 PM
1 comment, last by Tanay Karnik 8 years, 7 months ago

Hello everyone. I completed a course in C ++ PROGRAMMING but I want to apply this knowledge into something real. So I decided that I will develop some games. But where to start? I am studying SFML and quite liked it. But what I wanted to know it is the logic behind a game. Should I create an engine? a map editor? before creating the game. Im looking for make a RPG.

I'm not Native American, so excuse my grammatical errors and semantic

Hello and welcome.

I recommend you start with the FAQ.

Hello to all my stalkers.

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Should I create an engine? a map editor?

Do not attempt to write an engine! (at least at start)

Take a look at this: http://geometrian.com/programming/tutorials/write-games-not-engines/

Also, a map editor is to be written after creating a game and testing it with a simple map, so that you know how your map works.

Start simple, something like Tetris, Tic Tac Toe, Snake Game, etc.

Here are answers to some frequently asked questions for getting started.

http://www.gamasutra.com/blogs/TommyRefenes/20130107/184432/How_do_I_get_started_programming_games.php

Also read this post at gamedev.net: http://www.gamedev.net/page/resources/_/technical/game-programming/your-first-step-to-game-development-starts-here-r2976

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