Hey all! New to the community and I have read my fair share of articles. I have a slight background in coding but I would consider myself a jack of all trades rather than a master of any. For that reason I pose the question: What is the best way for someone with the creative mindset to design a game with the intent of presenting it to a team of developers(coders)?
In other words I know the logistics of how it should play, characters, classes, lore, economy, community, etc... the basics. What is the best way for me to prepare this to present to my team of techies?
Thanks in advance for any response!
-Your friendly neighborhood n00b