Hi at all! I'm 18 and currently at the last year of high school. In september I'll go to university and, obviously, since the education system is different between countries, I'm afraid that I'm not going to acquire the required math knowledge used to make a game...
These are all the math exams which I'm going to encounter:
Discrete math, Math analysis, Probability and statistic, Operations research, Calculus, Physics (this exam does differ between courses at university in my country... this one starts from vectors to thermodynamics).
There is also an exam, which the literal translation should be "Mathematical methods in the applied sciences", where you are taught to make algorithm to solve math problems like, for example, derivatives and integrals. So I think this is important in computer graphics...
So, there is something else I'll need to know?
Thanks in advance and excuse me for my bad english!