Hi all,
I've been putting the steam controller though its paces in the last couple of months and while it was slow start its really growing on me.
It's breathed new life into old favourites - halflife, quake 2, unreal & DN3d.
It took quite a bit of tweaking and practice but I'm at the point now where I can play any fps comfortably offline and online. I'm certainly at a slight disadvantage online but I think that is only naturally since I have 15 years+ with M+K. Flick headshots are possible and I can clearly see I'm making mistakes which overtime I can iron out.
I don't like the haptic feedback, I find it distracting so i turn it all off.
I've focused mainly on FPS games because I'm pretty sure other genres will work fine without practice.
There are a few advantages and disadvantages (ignoring the obvious benefit of sitting on a couch)
Advantages:
- Left analogue stick as a joystick for movement = 360 degrees of freedom rather than 8 (wasd). This is a lot nicer than it sounds, i recall historically with M+K if I had to back through a narrow space while targeting my enemy I would have to do an awkward combination of ASD to get through without clipping scenery.
- Gyro aiming has a natural "I am holding a gun" feeling to it, especially sniping. I have played through Delta Force 2 with great success. Its fun trying to keep your hands steady. Even though the mouse is more accurate it is more abstract, I think. I also gave house of the dead: overkill a run through with the gyro which gives a 1/2 decent light gun experience.
- Great for x-genre games e.g. GTAV.
Disadvantages:
- Trackpad + Gyro requires brain rewiring, rocket jumps & circle strafing are difficult to master but I think it is possible with enough practice.
- Large combo's (gripping lots of buttons simultaneously) can be quite crampy.
- Its generally harder to control the gyro if your prone to panick in a difficult firefight.
Unless I have no choice I think i'm going to go steam controller 100%. My next challenge is BF4 multiplayer (havent had access to this for some months)
Considering this is the first track pad / gyro combo controller I am very impressed. I cant wait until Valve take the community feedback and deliver a v2. I need 1 for my Wife anyway.
I am curious though, maybe someone can answer, the PS4 controller has a six axis gyro but I haven't heard of any games using it, why not?