Hello,
I will start off by saying that I'm studying IT at 2nd year and I have little experience in desktop programming in C++/SFML/OpenGL I also know SQL, UE4 and some Unity. I have never worked on mobile or web games. Since few days I'm looking for something new to learn to continue my education. I came up with idea to actually start working on my game I have been thinking about for a long time. I won't say what's the idea, but the gameplay is smilar but a bit more advanced than Blood Brothers 1 and 2 (android game). First I thought about making it only web rpg game, but I think going for android would be very good idea.
I have couple of questions/ need advice.
1. Should I start with web or android first (or give up on web and focus on android only)
2. Depending on first question, what language/framework/engine should I use
3. How about networking
If I had to do it for android only, I should probably go for Unity and some C# networking, but if I'm thinking about web game, I'm not sure then where to go. I also see Phaser framework for web and mobile games(sounds like Ionic), but how would I solve networking there? For networking part, I'm playing with client/server programming in C++/SFML but still beginner.
I just need advice on which path to go, since I'm not familiar with android or web programming.