Hello,
I am having trouble properly texturing a space station I have created. I made the space station using several cylinders that I connect together and create hallways and rooms. Problem is when I textured the space station there is this annoying warp between the floor and the walls in some areas that does not look natural. The floor texture also have an unnatural bend despite the UV map being straight. I am not complete sure how to fix it.
Attach is a reference picture of what I am going for.