Hello everyone!
I'm a second year student mastering software engineering.
I'm looking to gain as much experience as I can while I'm still a student, that's why I'm looking for a summer internship in game development.
From what I've heard, summer internships in game industry are quite rare and hard to get.
Because of that, I've decided to start a showcase project on my github account to show my skills and my coding abilities (so far I've been messing around with OpenGL, but my code quality was quite low since it was only for fun and testing stuff). I've also already made mods or tools for fun, but nothing open source.
This project is a game engine written in C++ with OpenGL (even though I try to get as modular as I can so that I could swap with DirectX).
I started working on it 2 weeks ago, and I can only work during my free time; so the progress is quite slow.
I'd like to know what coding elements are valuable to internship recruitment ( style, patterns, ... ).
Also, I've already done two internship in software engineering, except those were not in the game industry. Does it worth anything?
Regards.
PS: I apologize if this thread is not in the correct category, I wasn't sure where to post it.