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Free & good multi-platform framework (any language)

Started by January 23, 2016 12:20 AM
8 comments, last by Brendyn_Todd 8 years, 10 months ago
as the title says, i want a good and free(important) multi-platform framework(not engine like unity or gamemaker) for any language it doesnt care



pd: i dont like unity
So you don't care what language, you don't care what platform. You don't want an engine, you don't want Unity.

Qt
Gtk
.Net
AWT
Juce
wxWidgets
X Window System

I imagine if you want a better list you'll need to refine your requirements, listing specifically what platforms you want to target and what languages you want to target. You probably don't want something with Cobol or Fortran as the language of choice
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Framework for what? There are frameworks for everything under the sun...

Tristam MacDonald. Ex-BigTech Software Engineer. Future farmer. [https://trist.am]

If you want cross platform support I recommend Java or C, as they are both highly portable. For Java, I recommend just learning Java2D or OpenGL instead of the libraries, but if you're dead set on a framework use LibGDX or LWJGL. As for C you can use SDL.

i want to make only 2d games

http://www.slant.co/topics/341/~2d-game-engines

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Mono game- C#.

Libgdx- Java.

Oxygine- C++.

They are all relatively simple.

Does SFML, SDL, Allegro, and Clanlib count as frameworks?

-potential energy is easily made kinetic-

i want to make only 2d games

That is possible even with OpenGL, although you may find 2D easier to manage with Java2D.

Does SFML, SDL, Allegro, and Clanlib count as frameworks?

I believe so? I use the terms frameworks and libraries a bit more loosely than I probably should, I think a lot of people do.

*Don't know why that double posted*

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