hi.
im researching for a server for my game. the server for every client should open an instance of my unity game and calculate data for that client and close after that.
i dont really know which kind of server can be suitable for my game. as i am a windows user and c# programer im more comfortable with windows but its said that windows servers crash much more than linux servers and windows is slower than linux servers are cheapper and ... but linux has problem with graphics because there are less driver updates for linux but in server really graphics is not important.
i want to know with your exprience which one you choose for my case? which one better manages processes and uses resources better and which one run better on same hardware and...?
thank you for helping