hi.
im migrating from unity 4.x to unity 5.1 and it said that new unity networking system is Unet and its more deppendant to componenets rather than scripts. as i searched about it i think its just a new framework that is based on old networking api. it has added much more functions for respawning player match making and... . in my game i just need a simple client server data connection.
i want to know does networking work in unity 5.1 like previous versions or it has changed. and how much you know about Unet and in new unity should i work with Unet and is it good to work or not. as developer conference said it helps make a quick multiplayer just by adding some component but as we dont know much deep about it its hard to make changes to it.
thank you for helping.