I am developing a mobile game, however the original theme I had in mind isn't going to work.
After doing research on what themes would work I find that I can't makeup my mind, arranged in popularity: Zombies, Post apocalyptic and Fantasy.
The game involves the player taking control off a survivor who has to fend for himself, the player slowly builds his new home gaining more survivors to work with. The player can take control of anyone of his characters.
The game is more of a god game than a RTS, with the player sometimes needing to make choices about the fate of his survivors.
Scavenging, salvaging, resource management and base building will be a large part of this game.
Players will be able to attack each others basses, there will also be battles when players scavenge.
Battles will be small with players controlling a handful of characters, each character having unique abilities. Tick based combat, each tick around four to eight seconds long.
It will be my first mobile game, will be a wait or pay game, I want to keep it small and will be my first MMO.(not my first attempt at a MMO)
Social interaction will be limited and expanded as I get things working.
I am leaning towards zombies, it was the one with the highest rating during research and it will be the simplest. Fantasy allows for the most creativity and I expect it to be the hardest to make. Post apocalyptic is a good middle ground.