When exporting an object to X,
I wonder should I put the pivot point at ground zero or the center of the object?
And also Should I place the mesh above ground even though the pivot is at the center of the mesh?
The problems I am facing, if the object is not at ground zero, when I SetPos() to 0,0,0
then the mesh will be below ground
But if I put the pivot point at ground zero, the bounding box will be half the size.
Any ideas?
Thanks
Jack