The title pretty much sums up this post. I have a few 2D games that I will release soon (perhaps within the next two months) after refactoring/adding a few more features. The most ambitious game I've undertaken thus far is a 2D roguelike.
I want to eventually move into the realm of 3D game development. Because I am a solo developer, I'll have to make all of the assets myself for now (plus, I enjoy learning new things anyway ). I know how to use Blender for [extremely] basic rigging, modeling, and animation...so I came up with the bright idea of making short films (5-10 minute movies) for practice. What do you think?
Do you know of any particular resources that would help me improve my 3D modelling skills? I'm currently searching (you guessed it) YouTube for video tutorials related to modelling, camera movement, lighting, etc. Any help would be greatly appreciated!
P.S. I'm also interested in hearing your recommendations for the art style. Should I start with cartoon or more realistic models?