I've had this question many times but always forgot to ask about it.
Could a single asset be made out of two or more pieces / objects?
What I mean is, for example, lets say we have a high poly model of a Sword and we have made two versions of the low poly model
1.- The first one is made as a single piece and its 1,000 triangles
2.- The second one was modeled in two pieces: Blade and Handle, and together are 600 triangles
Would the second one be the best option?, or does game engines have problems with assets made of separated pieces?